Showing posts with label Samsung. Show all posts
Showing posts with label Samsung. Show all posts


Truthfully, we wouldn't put too much stock in that headline considering that Samsung Mobile Display, a company that makes its ends off of selling active-matrix OLEDs, is the source. But on the other hand, we can definitely see it coming to fruition. According to a new report, said outfit has stated that OLED screens of some sort will be on over half of all mobile phones (not just smartphones, mind you) within the next five years, and that these same power-sipping displays will be on 20 percent of digital cameras and 30 percent of portable game players (PSP2, anyone?) within the same window of time. While it may seem a bit far-fetched now, we actually have good reason to believe that OLED adoption will indeed skyrocket on the small scale; it's those big screen TVs that we're worried only our grandchildren will truly enjoy.

[Via OLED-Info]



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I don’t see the point of purchasing any new phone on Sprint with the launch of the Palm Pre looming, but if you’re itching to get something new because your old phone was dropped in the toilet after a drunken night out this weekend then I’ll have you know that the mini Instinct is now available.

For $130 ($100MIR) you can get this little monstrosity of a touch-screen device that’s essentially a baby Instinct but now supports 32GB microSDHC cards. Because, you know, those are really affordable right now and everyone has them.

Sprint


by Peter Ha on April 20, 2009



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Right on cue, Samsung's retooled Instinct (that'd be the Instinct S30, if you had any doubts) has gone on sale at Sprint. You'll also notice that the $129.99 on-contract price we heard about is completely in tact, despite the fact that Best Buy Mobile could be selling this same handset in stores later this week for $80 less. At any rate, those champing at the bit to get one headed their way can now do so after choosing between Cobalt Metal and Touch of Copper hues, and if you're looking to snag one with no strings attached, you'll be paying $449.99 in order to do so.

[Thanks, Mike]



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Right on cue, Samsung's retooled Instinct (that'd be the Instinct S30, if you had any doubts) has gone on sale at Sprint. You'll also notice that the $129.99 on-contract price we heard about is completely in tact, despite the fact that Best Buy Mobile could be selling this same handset in stores later this week for $80 less. At any rate, those champing at the bit to get one headed their way can now do so after choosing between Cobalt Metal and Touch of Copper hues, and if you're looking to snag one with no strings attached, you'll be paying $449.99 in order to do so.

[Thanks, Mike]



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propelpro-v-cards
As of last Tuesday (04/14/2009, for you number people), AT&T released its Samsung Propel Pro WinMo 6.1-based slider phone to the masses. Having received my tester unit a bit earlier, I’ve been putting the device through its paces for just about a week now.

My initial gut reaction after charging and powering the ‘Pro on was “ok, I’ve got to ignore the unholiness that is WinMo 6.1 Standard OS and focus on the device itself.” In that regard, this thing ain’t half bad.

Let’s start with the good. The down-to-business, chrome-clad phone feels very sturdy (if not a bit hefty, more on that below) and is a good, pocketable (smaller than a deck of cards) size @ 3.9 x 2.4 x 0.60 inches. The slide-out QWERTY keypad has a nice spring in its step, if you will, complete with a commanding thud on either end of the sliding mechanism. The Propel Pro’s 2.55″ 320×320 65k-color display which is very clear (for its kind) and viewable from most any angle.

propelpro-cameraPerhaps one of the most pleasant surprises is the 3 megapixel AF (macro-capable) camera, which is operated by a dedicated “camera button” on the side of the device. For a non-camera-centric phone, its image quality is pretty impressive. The Propel Pro takes solid snapshots and watchable (albeit small) video clips (samples below) that can be saved on either the phone’s 10MB internal memory, or on a microSD card (up to 16GB - not included; for some unkown reason, I was unable to insert a microSD card into my tester unit). Unfortunately, there is no flash and only a 2X zoom (which doesn’t operate while using the camcorder function). However, Samsung has at least given users some control over their photos with a range of exposure (+/-) settings, single and multi-shot modes, 7 different “scene” modes, 4 different resolution options, white balance controls, 4 different ISO settings, 2 metering modes, and even black & white, sepia, and negative effects. My biggest gripe re: the camera, which is the same for most all slider phones, is the fact that you have to have the keypad slid out to use it (otherwise its hidden).

Now for the not so good. If WinMo 6.1 is your thing, then that’s cool, we just totally disagree. I’m not gonna waste any more words (after these few) panning the OS, and in fact will ignore its functionality all together as its generally the same experience on any device. In any case, the Propel Pro’s speed/responsiveness is rather hit or miss (considering its rather decent 528 MHz processor and 128 MB of dynamic memory) depending on the particular application in use and whether you are using AT&T’s 3G or WiFi. I wouldn’t go so far as to say the phone is sluggish (cause it’s not), but its not definitely not the quickest responder either. In re: to WiFi, the phone is pretty good about picking up available signals, and connects alright, but tended to be somewhat finicky after a lull in use.

propelpro-openI’ve got mixed feelings about the slide-out QWERTY keypad: on the one hand, I’m definitely glad its there (duh, its not a touchscreen device!), but on the other, the keys are really pretty small and made out of a somewhat slippery plastic. As for the directional-controller, I’m not the biggest fan. At times, it feels somewhat loose and overly sensitive, but again, its a necessary evil given the form factor. And finally, back to the previously mentioned heft. I am all for the phone feeling solid, which it does, but for some reason, it feels a lot heavier than it looks and is definitely noticeable (the weight, that is) while in a pants’ pocket.

Oh, I guess you might also want to know about the device’s operation as a phone, as well. Call quality was fine - nothing amazing, nothing terrible. Although, sometimes I would notice something that I can only describe as some sort of noise canceling where if the person at the other end paused it’d get noticeably quieter and then get louder as they began to talk again. As for battery life, its rated for up to 6 hours of talk time and up to 12 days of standby. Unfortunately, I’m not sure whether I happened to set the phone on some “crazy battery eating” mode, or what, but after the initial first charge, which lasted a reasonable 2.5 days with mixed use, the phone on full charge, now doesn’t even seem to last a day. [Pretty sure this isn't "normal" - AT&T could definitely have inadvertently sent over a faulty battery, its not clear what the issue is at this point.]

All in all, this ain’t a bad choice for anyone who likes/can deal with WinMo, enjoys the slider form factor, wants decent photo/video capabilities, and doesn’t want to break the bank (read: $150 after MIR) to have such luxury features like 3G, GPS, email, IM, web browser (do yourself a favor, download Opera Mobile - IE Mobile is the devil), speakerphone, WiFi, and stereo Bluetooth, to name a few.

Photo Gallery by Picturesurf


by Jeremy Kessel on April 18, 2009



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It may not be the oddest application of pleasant emanations from a handset, but Samsung's recent patent app is still up there in the "technologies the mobile world doesn't really need" category. The idea is pretty simple: a fragrant strip is embedded either in the slide mechanism for sliders or in the hinge on clamshells; every time the phone is opened, friction against the strip releases the fresh scent of springtime daisies (or pine, or Beef Wellington, or whatever you're into). It's not clear from the application whether the strips would be user-replaceable, but they're emphatic that it'll last a long time -- so this isn't like gum that tastes good for all of five seconds, apparently. We think we still prefer our phones smelling like... well, nothing, but that's just us.

[Via Cellpassion]




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We were dying to call this "Samsung Impression impressions," but we found our verbal dignity just long enough to avoid doing so -- and now that we've gotten that off our chests, let's talk a bit about the phone, shall we? The Impression is the first phone to be released on a North American carrier with a full AMOLED display, which is basically a win / win scenario -- you get better battery life and crisper, more vibrant colors. "Vibrant" might be an understatement, actually; the screen is absolutely amazing, with mega-black blacks and colors that seem to pop right off the screen. We can't believe we're saying this, but we kinda wish it had AT&T Mobile TV compatibility.

It's not all fun and games, though -- we noticed a couple shortcomings of the Impression that might give potential buyers pause. Most notably, the smooth, pebble-like shape of the device lends itself to an awful lot of bobbles and potential drops, especially in light of the fact that the entire phone is hard, glossy plastic (it seems like the issue could've been at least partially solved if they'd gone with soft-touch). Also, because the sides of the phone are rounded and you're dealing with a slide mechanism, all of the side-mounted buttons are positioned below the break between the upper and lower halves of the phone; the net effect of this is that they're angled toward the back, making pushing them awkward. We found this particularly true with the right-mounted buttons -- lock / unlock and camera -- because pushing them causes you to unconsciously put pressure on the other side of the phone, which in turn causes it to start to slide open. Bottom line: using the side buttons is awkward, and in general you'll want to be careful when you're holding it.


A couple of UI issues gave us trouble, too. First off, despite the fact that the interface is reasonably well designed to be finger-friendly throughout, the resistive touchscreen wasn't sensitive to every touch of our finger -- a shortcoming of the technology -- and we found that we had to use our fingernails to get the kind of precision and control we wanted in some situations (it almost seems like you can't ship a resistive device without a "just in case" stylus tucked in there somewhere). Second, we discovered that although all of the Impression's native, built-in applications support flawless, fast orientation changes, the Java-based stuff like XM Radio and The Weather Channel (and likely anything else you download) does not -- and in many cases, the interfaces are entirely inappropriate for a finger-controlled touch UI altogether. We wish Samsung and AT&T had put more effort into loading more appropriate apps here, because in a device of this caliber, attention to detail makes a big difference.
Turning our attention back to hardware, the keyboard feels fantastic and is incredibly easy to get up to speed on; you'll be busting out speedy texts in no time. There's one big problem, though -- inexplicably, Samsung has chosen to make the shift key behave as a capitalization mode toggle alone, which means that holding down the key while typing a letter has no effect. Instead, you have to use it in exactly the same way you would a mode toggle on a T9 keyboard, which makes no sense here. We're hoping this'll be quickly addressed via over-the-air firmware update, because it's got to be a bug.

The camera produced decent-quality shots considering there's no autofocus involved on that 3 megapixel sensor (sadly), but our impressions are likely skewed by the fact that everything -- and we do mean everything -- looks more gorgeous on that OLED display. For what it's worth, shutter lag is nearly nonexistent, which is nice -- but we naturally would've preferred more full-featured optics and at least a basic LED flash. In the multimedia vein, the music player is really usable, uncluttered, essentially lag-free, and offers a selection of automatic equalizer settings -- and as you can probably imagine, album art looks great on the display -- but it's inexcusable that Samsung failed to include a proper headphone jack. Yes, we know that these guys are really tied to their weird proprietary connector that does double duty as a data port and audio out, but it's 2009, and this is seriously no longer cool. Fortunately, the phone's loudspeaker is loud and clear, so at the very least, you'll be able to rock out in a very public manner should the need arise -- and the earpiece is loud enough to damage eardrums, so if you're placing a call next to a jerk blasting music from his own Impression, you'll still have a fighting chance of holding a conversation.
Faults aside, it's hard to not love the Impression; the amazing display is still a bit of a novelty, and call us crazy, but we think that gives it some carte blanche for coming up short in other areas. Yes, we could've used a 3.5mm headphone jack, squared-off sides, a capacitive touchscreen, a better camera -- and hell, you may as well throw in a smartphone OS while we're at it -- but this isn't the OmniaHD, it's a midrange feature phone with enough dazzle to draw some attention. We think it'll play that role reasonably well.



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Samsung Propel Pro review (0)

12:01 by , under


Earlier this month at CTIA, AT&T launched quite a few new phones into its lineup, one of which happened to be Samsung's sophisticated, college-educated Propel Pro. For a smartphone, the design is quite unorthodox; rarely do you see a WinMo handset that looks more like a square than anything else and can easily double as a mirror for the fashionistas. Engineered specifically for those who favor texting but can't afford to live without the luxuries that come with owning a bona fide smartphone with a bona fide data plan, the Propel Pro caters to an interesting niche. Follow us past the break for our thoughts on the just-launched handset.


Design
Say what you will about our tastes, but we dig the overall design of this here handset. BlackBerry converts won't find it any thicker than most of the slabs they've willingly dealt with over the past few years, and even those coming from a touchscreen-based handset won't notice an awful lot of heft. And, for whatever reason, we just can't shake the notion that the Propel Pro is downright cute. Maybe it's the resemblance to a traditional compact, or maybe it's the overt love affair with all things chrome and shiny; whatever it is, we've found the formula quite appealing.



When you first pull this bugger from the box, it's easy to assume that it's just another cheap handset trying to sashay about as a real smartphone. But really, it's just exceptionally light. The actual build quality here is fairly impressive, with the only gripe from us coming from the somewhat mushy call / end keys. Outside of that, everything else is super sturdy and not at all burdensome in the pocket. The slide action is smooth and controlled, the backlit keyboard is ready for 1,000 texts per day (for at least five years, we'd assume) and the side-mounted volume rocker is amongst our favorites due to its length and great positioning.



As for the 320 x 320 resolution display, it's... um, decent. For starters, we're not huge fans of square displays. We end up scrolling down far too often, but really, we suspect this is just a matter of taste. As for the quality of the display, we're yet again left with mixed feelings. In low light, the pixels are bright, vivid and stunning; take it outside for a leisurely walk, and good luck seeing anything. We were pretty disappointed with how the panel performed in sunlight, even compared to similarly priced alternatives. We have all ideas that the mirror coating above it is somewhat to blame, and while we're on the subject, we'll just get this right out there: the shiny covering may look svelte on retail shelves, but it's a pain in real world use. Even in dimly lit rooms, the glare is simply obnoxious, and to us, it's a perfect example of letting style hamstring utility.

We already mentioned that we weren't huge fans of the mushy buttons, but the central joystick is another story entirely. It's easy to maneuver, highly responsive and makes navigating the non-touchscreen display a real joy. For trackball lovers in attendance, we suspect you'll also fall for this quickly, and even for those dead set on touch input, we reckon you'll warm to this 'stick with impressive haste.



Software
Ah, software. As with pretty much every other WinMo handset hitting the shelves these days, this one also comes loaded with Windows Mobile 6.1 Standard, and if you've used it on anything else, you know what to expect. Unlike HTC's offerings, there's no big overlay here to hide or sugarcoat what Microsoft has built. The vertical panels approach works about as well as anything on this phone, with a downward punch of the joystick giving you glances at Application, Media Player, Photo Viewer and Profile shortcuts. This "home screen," if you will, is quite stunning, and in our testing, we found it to be satisfactorily responsive to our inputs -- something you can't always count on when navigating around in a WinMo front screen.



Compared to Sony Ericsson's XPERIA X1, we found the overall Windows Mobile experience to be far better on the Propel Pro. Lag within menus was minimal (albeit noticeable at times), and application launching was on par with other snappy WinMo handsets. The media player wasn't anything out of the ordinary, but it did manage to handle our photos and audio tracks with ease. Overall, we felt the Propel Pro had plenty of horsepower to handle the OS, and apart from a few bouts with lag that just seem to plague every single WinMo handset we touch, we were quite pleased with performance. Who knows -- maybe the lack of "fancy" helped the basics to move along more briskly.

Usage
All around usage of the Propel Pro left us mostly impressed. The size was just about perfect for us, and despite our doubts, we actually forgot to mind that there was no touchscreen shortly after we began using it. All the usual WinMo gripes were here -- screen freezes while trying to connect to WiFi, delayed reactions to incoming calls and texts and sluggish load times when firing up a mildly intensive app -- but the Propel Pro did a remarkable job with mitigating those quirks. In other words, it minimized the lag about as much as it could from a hardware and usage standpoint, and really, that's all we can ask.



As much as we appreciated the volume rocker, we lamented the fact that no headphone jack was included. Not a 3.5 millimeter one, not a 2.5 millimeter one. Just a power plug / headphone jack combo that's about as unconventional as it gets. So yeah, you're not buying this phone to double as an MP3 player, though we will admit that the internal speaker sounded about as good as a phone's internal speaker can sound. Samsung also (smartly, might we add) threw a dedicated camera launch button on the right side of the phone, and amazingly, the camera app was pretty snappy to open.

The 3.0 megapixel shooter actually had a decent amount of options (including selectable ISOs, scene options and a video record mode), and as you can see below, it took pretty decent images for a cameraphone. The microSDHC card slot was also quite helpful, and the oh-so-capacious 16GB SanDisk microSDHC card we had on hand worked like a charm. Moving on to the keyboard -- which is definitely going to be a make or break aspect for some, if not most prospective buyers -- we really only have positive things to say. At first glance, the keys seem just a wee bit squashed. There is only a sliver of space between each key, but the raised nature makes it easier to "feel" exactly what key you're currently on. After a day or so of texting and emailing, we were already adjusted. Our only real complaint comes when looking at key placement; call us crazy, but we aren't fans of where the period, comma and delete keys are. On more than a few occasions, we found ourselves hunting around for the comma and period key, and often we'd mash "Return" instead of "Delete."


Call quality was also up to par, with volume being plenty loud and colleagues confirming that our voice sounded as handsome as ever on the other end. Little did they know that we hired a professional to do the talking, but hey. Oh, and as for accessories? You're looking at a home charger, proprietary USB cable and a few sheets of paper. That's it. Not like we'd expect too much more for $149.99 on contract, but if you were banking on getting a set of weak earbuds that work with that funky connector, you'll be heartbroken and stunned.



It's also worth mentioning that Internet Explorer managed to perform decently at 3G speeds. Should you consider this something you can easily browse complex sites on? Definitely not, particularly with that 320 x 320 display, but it'll definitely handle made-for-mobile news sites (you know, like the Engadget suite of sites) with ease.



All in all, Samsung's Propel Pro does WinMo 6.1 about as good as it can be done without any super fancy overlays. The build quality is stellar, it nails the basics and -- just in case you missed it the first go 'round -- it's as cute as a button. To be honest, though, it's a hard sell with the S60-packin' E71x available on the same carrier for $50 less. If you're a diehard WinMo user, you aren't apt to be disappointed, but if you're open to options, we'd have to suggest looking elsewhere with your buck fifty, much to the chagrin of the otherwise fundamentally sound phone.



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